Wednesday, May 9, 2012



"Chasm" tile from the board game "Arkham Horror: Mansions of Madness". There's supposed to be fire coming from the torch but I left that out for now. I'm trying to get this into UDK to add the particles but I'm having some issues with building the lights and the textures coming apart at the seams.

1887 Polys

2048x Diffuse, Normal, Spec

Times: (Rounded)
Model- 3 Hours
UV- 2 Hours
Texture- 6 Hours

Spiderwebs- :25 for everything
2 x Transparencies @ 256x a piece

Tweaks to Lighting/Texture/Model/UV- 1 Hour

No comments:

Post a Comment